Primitive stack
Compose one object using only a cube, sphere and cylinder.
One focused 3D prompt a day. Build faster, think in form, and finish with seven portfolio-ready experiments.
Each brief isolates one foundational skill. Keep the scope tight, finish the render, then move forward.
Compose one object using only a cube, sphere and cylinder.
Model a familiar object using smooth, inflated forms.
Create a compact device with panels, seams and controls.
Tell a story using glass, metal, ceramic and fabric.
Render one scene in two completely different moods.
Build a miniature place that suggests a larger world.
Combine the week's lessons into one original hero piece.
Make the silhouette unmistakable before adding any detail. Your constraint is the advantage: one cube, one sphere and one cylinder.
Practice proportion, balance and readable silhouettes.
60 minutes, including one final render.
Duplicate freely, but introduce no new primitives.
One square render and one clay viewport screenshot.
Momentum matters more than perfection. Make decisions quickly and publish the work you finish.
Stop when the session ends. Constraints train judgment and protect momentum.
Post the result, process and one sentence about what you learned.
When a piece gets awkward, solve through it. The recovery is part of the practice.
On day seven, compare every render and name your next skill to strengthen.
Seven small finishes beat one perfect idea. Open your 3D tool, set the timer and build the first shape.